particles_manifest
{
	// takes priority over everything
	"file"		"!particles/deathmatch_fx.pcf"
	
	"file"		"!particles/bigboom.pcf"
	"file"		"!particles/bl_killtaunt.pcf"
	"file"		"!particles/blood_impact.pcf"
	"file"		"!particles/blood_trail.pcf"
	"file"		"!particles/bombinomicon.pcf"
	"file"		"!particles/buildingdamage.pcf"
	"file"		"!particles/bullet_tracers.pcf"
	"file"		"!particles/burningplayer.pcf"
	"file"		"!particles/cig_smoke.pcf"
	"file"		"!particles/cinefx.pcf"
	"file"		"!particles/class_fx.pcf"
	"file"		"!particles/coin_spin.pcf"
	"file"		"!particles/conc_stars.pcf"
	"file"		"!particles/crit.pcf"
	"file"		"!particles/dirty_explode.pcf"
	"file"		"!particles/disguise.pcf"
	"file"		"!particles/doomsday_fx.pcf"	
	//"file"		"!particles/drg_bison.pcf"
	//"file"		"!particles/drg_cowmangler.pcf"
	//"file"		"!particles/drg_engineer.pcf"
	//"file"		"!particles/drg_pyro.pcf"
	"file"		"!particles/disguise.pcf"
	"file"		"!particles/dxhr_fx.pcf"
	"file"		"!particles/env_sakura01.pcf"
	"file"		"!particles/error.pcf"
	"file"		"!particles/explosion.pcf"
	"file"		"!particles/eyeboss.pcf"
	"file"		"!particles/firstperson_weapon_fx.pcf"
	"file"		"!particles/flag_particles.pcf"
	"file"		"!particles/flamethrower.pcf"
	//"file"		"!particles/flamethrower_mvm.pcf"
	"file"		"!particles/halloween.pcf"
	//"file"		"!particles/halloween2015_unusuals.pcf"
	//"file"		"!particles/halloween2016_unusuals.pcf"
	//"file"		"!particles/halloween2018_unusuals.pcf"
	"file"		"!particles/harbor_fx.pcf"
	//"file"		"!particles/impact_fx.pcf"
	//"file"		"!particles/invasion_ray_gun_fx.pcf"
	//"file"		"!particles/invasion_unusuals.pcf"
	"file"      "!particles/item_fx.pcf"
	"file"		"!particles/items_demo.pcf"
	"file"		"!particles/items_engineer.pcf"
	"file"		"!particles/level_fx.pcf"
	"file"      "!particles/lighter.pcf"
	"file"		"!particles/lightning_gun.pcf"
	"file"		"!particles/killstreak.pcf"
	"file"		"!particles/medicgun_attrib.pcf"
	"file"		"!particles/medicgun_beam.pcf"
	"file"		"!particles/muzzle_flash.pcf"
	"file"		"!particles/mvm.pcf"
	"file"		"!particles/mlg_fx.pcf"
	"file"		"!particles/mlg_crit_fx.pcf"
	"file"		"!particles/nailtrails.pcf"
	"file"		"!particles/nemesis.pcf"
	"file"		"!particles/npc_fx.pcf"
	//"file"		"!particles/passtime.pcf"
	"file"		"!particles/passtime_beam.pcf"
	"file"		"!particles/passtime_tv_projection.pcf"
	"file"		"!particles/player_recent_teleport.pcf"
	"file"		"!particles/powerups.pcf"
	"file"		"!particles/rain_custom.pcf"
	//"file"		"!particles/rankup.pcf"
	"file"		"!particles/respawn.pcf"
	"file"		"!particles/rocketbackblast.pcf"
	"file"		"!particles/rocketjumptrail.pcf"
	"file"		"!particles/rocketpack.pcf"
	"file"		"!particles/rockettrail.pcf"
	"file"		"!particles/rps.pcf"
	"file"		"!particles/scary_ghost.pcf"
	"file"		"!particles/shellejection.pcf"
	"file"		"!particles/smoke_blackbillow.pcf"
	"file"		"!particles/smoke_blackbillow_hoodoo.pcf"
	"file"		"!particles/smoke_island_volcano.pcf"	
	"file"		"!particles/soldierbuff.pcf"
	"file"		"!particles/sparks.pcf"
	"file"		"!particles/speechbubbles.pcf"
	"file"		"!particles/stamp_spin.pcf"
	"file"		"!particles/stickybomb.pcf"
	"file"		"!particles/stormfront.pcf"
	"file"		"!particles/taunt_fx.pcf"
	"file"		"!particles/teleport_status.pcf"
	"file"		"!particles/teleported_fx.pcf"
	"file"		"!particles/training.pcf"
	"file"		"!particles/urban_fx.pcf"
	//"file"		"!particles/vgui_menu_particles.pcf"
	"file"		"!particles/water.pcf"
	"file"		"!particles/water_2007.pcf"
	"file"		"!particles/weather_fx.pcf"
	"file"		"!particles/weapon_fx.pcf"
	"file"		"!particles/wiseau_fx.pcf"
	//"file"		"!particles/weapon_unusual_isotope.pcf"
	//"file"		"!particles/weapon_unusual_hot.pcf"	
	//"file"		"!particles/weapon_unusual_cool.pcf"	
	//"file"		"!particles/weapon_unusual_energyorb.pcf"	
	"file"		"!particles/xms.pcf"
	"file"		"!particles/rain_with_collision.pcf"
	"file"		"!particles/savvarainparticles.pcf"
	"file"		"!particles/shield_charge.pcf"
	
	// hl2
	"file"		"!particles/antlion_blood.pcf"
	"file"		"!particles/blood_impact_hl2.pcf"
	"file"		"!particles/burning_fx.pcf"
	"file"		"!particles/combineball.pcf"
	"file"		"!particles/fire_01.pcf"
	"file"		"!particles/impact_fx.pcf"
	"file"		"!particles/rocket_fx.pcf"
	"file"		"!particles/train_steam.pcf"
	"file"		"!particles/vortigaunt_fx.pcf"
	"file"		"!particles/water_impact.pcf"
}